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Post by rhyneth on Feb 24, 2019 20:46:32 GMT -5
as a professional quake 3 arena pro fighter, i laugh when the man with the gauntlet comes running at me, for i already have t6 speed thanks to bunnyhopping at 522u/s around brimstoneabbey.bsp and have acquired the rocket launcher and the thunder gun
i laugh at them, they cannot touch me as i outrange the man and splatter them across the playing field with a rebel yell and a howl of laughter, cqc can't touch me, the ninjutsu man
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tarp
Academy Student
Posts: 10
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Post by tarp on Feb 24, 2019 20:47:49 GMT -5
if i'm good at fuuton i should be good at suiton too. please merge all elements into one profession so i can be good at every element. it only makes sense. my pussy hurt i can't understand the difference between chakra natures and the ability to move my arms i can't understand that even if all elements were merged into one I would still need to get suiton jutsu and fuuton jutsu and that my suiton jutsu doesn't suddenly also become wind
but i have t4 chakra control so i should be able to control my chakra at t4 ability because all elements are just chakra being controlled
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bonga
Academy Student
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Post by bonga on Feb 24, 2019 20:52:28 GMT -5
if you have t4 chakra control your jutsu will inherently receive the benefits of your enhanced chakra control.
stop being a fucking dweeb you know damn well chakra transformation (which is hyped in the series as very difficult and most ninja only master one after years of training) is not at all comparable to your hands being fast no matter what weapon you decide to use.
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tarp
Academy Student
Posts: 10
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Post by tarp on Feb 24, 2019 21:03:50 GMT -5
if you have t4 chakra control your jutsu will inherently receive the benefits of your enhanced chakra control. stop being a fucking dweeb you know damn well chakra transformation (which is hyped in the series as very difficult and most ninja only master one after years of training) is not at all comparable to your hands being fast no matter what weapon you decide to use. does that mean that a kickboxer can equally match someone who dedicated their life to learning the blade in a swordfight? oh my god there's a flaw in your logic after all
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bonga
Academy Student
Posts: 12
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Post by bonga on Feb 24, 2019 21:15:19 GMT -5
are kickboxers magical fucking ninja who can shoot fireballs and cast hypnosis with their eyeballs? can he turn his body into water or commune with the beast of pure energy sealed inside him as an infant?
get the fuck out of here bro
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Post by prophet on Feb 24, 2019 21:15:42 GMT -5
If we just stop and think about a way to appease a player that's concerned as well as to work towards balance all things will be well. Its important to remember that not only should it be "fun" to fight against something, but it should also be fun to play as it. Regardless of what the specialization is, if you add it to the game then as the staff of the game you should either directly tell people "Hey don't pick this, this is garbage" or to say "How can we make this just as fun as the other things that we put into the game".
I'll give you an easy way that works for everyone. CQC upon reaching tier 3 and beyond operates at an effective tier below the listed value. Having a specialized perk which will take up a specialization slot, hence the name, will let you operate with said weapon at a tier higher than your CQC perk.
How this looks in practice: Bonga has tier 3 CQC and also "Kenjutsu mastery", he can swing his swords at t3 speeds. Me, being a squishy little sniper finally manages to land the perfect shot that knocks the wind out of him and sends his sword flying. Hurrah! Go me! Now until he grabs his sword which he's specialized in hes only attacking me at t2 speeds. He's still swinging significantly faster than I am with or without his sword because he's proficient in close combat. However he has an area of weakness that isn't completely neutering him.
Another Scenario: While fighting in a war, I notice that while i'm far beyond everyone else on the battlefield it'll tire me out to have to physically land multiple blows to knock everyone out. I need something that'll help me do my work a bit faster but i'm primarily a taijutsu user with a splash of kunai otherwise i'll get tired out. Huh is that a Zanbatou from a random mook I killed? I'll use that to clean up. (Huh its like this literally happened)
Why you should do this: It makes CQC more dynamic. It gives people a reason to actually rp things like being disarmed become meaningful because its something that'll actually happen. It lets you truly fulfill the weaponist dream without actually being dumb and having to relearn how to move your hands quickly again. Gai can use nunchaku without having to develop 4 tiers worth of nunchaku moves. It lets Kakashi use the Kubikiri without having to have been a trained member of the SSOM (And don't tell me he copied Zabuza's swinging or so help me god)
Is this balanced? I can't have t4 suiton and t4 fuuton at the same time: Shut yo ol' moist ass up.
Close quarters combat is in general worse than ninjutsu. Its not because melee people are all essentially savants with their chosen area, its because at every tier they just deal more damage and have more utility. At tier 2 you're learning refined combo's and i'm setting people aflame, at tier 4 you're really fast at punching but i'm dropping 12x12 nukes of fire that burn anything caught in the area to ash.
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Post by mimloopen on Feb 24, 2019 21:30:59 GMT -5
it would be more realistic that someone who specialised with a sword would be still good but not as good in taijutsu
something that... wait... this system can already do.
what u are really asking for is every melee specialist to be equally as good in tai and their other chosen weapon, such that it is not a 'fallback' but rather a 'replacement'.
other issues with this include that it ironically benefits non-clan ninjutsu users more than pure cqc fighters due to all the spare spec slots they have, that it makes human armory not viable since it'd require too many spec slots.
in the end, however, i wouldn't exactly -mind- if the system was put in. i just think the current one works fine.
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Post by prophet on Feb 24, 2019 21:40:15 GMT -5
Im assuming you're responding to Bonga's suggestion.
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bonga
Academy Student
Posts: 12
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Post by bonga on Feb 24, 2019 21:40:33 GMT -5
boy oh boy how many times i gotta type that jutsu is a differentiator in competency before it gets read i wonder.
it makes human armory more viable.
Did you read the the post above your own to see just how much more viable it would make it mimmy
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Post by mimloopen on Feb 24, 2019 21:53:25 GMT -5
yes, but his first example is flatly incorrect. in the CURRENT system if you were disarmed at t3 you would be able to fall back at t2 if you took kenjutsu primary and tai secondary. in your suggestion it would be tier 3 either way.
if you have to spend a spec per weapon then your human armory is not going to be viable, your entire build is going to be done with like four weapons tops. three if you want taijutsu.
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bonga
Academy Student
Posts: 12
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Post by bonga on Feb 24, 2019 21:56:10 GMT -5
i believe in his suggestion you aren't spending spec slots just points to utilize it at full power. he would have to confirm.
I don't even want it to cost spec points, but people's asshole bleed if it wouldn't as evidenced by all the ppl saying cqc would be too strong even if you spent spec points.
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Post by bigjade on Feb 24, 2019 21:58:19 GMT -5
Leave it as it is. Tbh. If we’re being real. No real swordman actually gets disarmed and if they do. They always have a back up blade. That is just the nature of nrp. Sure it makes sense to combine it bc of Naruto logic. But in terms of gameplay. It’s better to leave it as it is.
People that actually want to be good in both tai and ken have the ability to do so. And those people usually create very unique fighting styles because of such.
It creates an amazing advantage when you can strike with a deadly blade and clash with another swordsman while firing off a startling kick in the exchange : )
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Post by mimloopen on Feb 24, 2019 22:01:14 GMT -5
yes, that's another point i was going to bring up- the main issue here is game balance. you know how people are going to be if they have a sword and a free fist and both ken/tai proficiency at equal level. they'll do some whacky shit that those without simply can't compete with. and even if they can, it'll be 'parry and attack with off hand' every turn.
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bonga
Academy Student
Posts: 12
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Post by bonga on Feb 24, 2019 22:02:56 GMT -5
........................................
but u can do that wacky shit anyway.
"but no one gets disarmed" isn't a valid argument.
you can create a very unique fighting style in either system.
it's not an amazing advantage, thats literally just flavor text on an otherwise standard kenjutsu card or, more likely, someone's normal roleplay text of a basic attack.
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Post by chinchillas on Feb 24, 2019 22:05:11 GMT -5
Just get Tanto fighter zz
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